![]() ![]() You guys have sometimes a very narrow view on a subject.īTW I am not a fanboy of Poser, but for 47 dollars you cannot get very good Why is it that it replaces one big package after the next one in that industry it is It is rendering for very simple requirements, but in case it would be so useless than The student/designer does not want and should not learn how to master a moreĬomplex program to do such a simple task.Īnd that does not downgrade poser in anyway. ![]() To pose an object alone, or around an imported obj file such as a product or car. Poser can function much better lets say for product design where you only need Not everybody needs all the tools Blender, Maya etc has. Poser is what it is, a niche program for those who do not need anything else. Then let’s petition to make using Blender and other open source software an international crime, who will be the one to haul Ton and Brecht to prison and shutter the Blender Institute?Ĭonsidering your posts in the past I’m not surprised you’d say something like this, also gathering from so much praise by many members seen towards Daz and so much negativity lobbed towards the Blender Institute.Ĭould you guys maybe stop acting like nOObs and argument on a mature level?Īll those what ifs and compare this to that are pointless. ![]() from the Poser/Daz family of software is superior to Blender in almost every way. So, for $49, Poser 7 is an incredible deal - probably the result of many years of getting a bad rap from people who know next to nothing about the software, yet love to make negative and inaccurate posts, (like Ace Dragon has just done). Daz controls are much more intuitive and provide ways of animating any mesh that are superior to many 3D environments. But, once you create any kind of animated mesh in Poser, (and you find Poser’s animation controls lacking), you can export these as Poser files which can be read, (and translated), by Daz Studio - a fantastic 3D animation environment. It is quite different and the way a character is manipulated is quite different and a little touchy. Poser also has a very simple non-linear animation system that works quite well.Īctually, Poser’s joint rigging system is very very good and controllable. obj mesh, whether it be anthropomorphic or not, or just a prop or anything - and then RIGGED WITH BONES for animation within Poser, itself. This is how it got its “trite” “trivial” “cliche” and “non-professional” descriptions and criticisms.īut, from the very beginning, I think, it has been able to import any. There has always been so much disinformation about what Poser is and what it does.Ĭertainly it has been used primarily to pose and animate human figures, (pre-made ones, at that). ![]()
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